
There are a lot of busted things you can do with spells. For example, a Weakness to Lightning Damage, Weakness to Magic, and with Lightning Damage spell will wreak havoc on your enemies.100% chameleon is the most obvious way, you literally can't be detected so every stealth attack is a sneak attack and you can steal in broad daylight, etc.and you can get that from armor so it's permanent. Another good tip is to create a spell that makes a weakness to a specific effect and then also include that effect. This turns out to be more effective, though slower, than a larger Magnitude and we highly recommend it. If you have a long Duration on a Fire Damage spell, it will continue to inflict damage each second until it runs out. These spells are costly and we find them less than useful in most situations. If you have a large Area and hit an enemy in the middle of a pack of bad guys, the added Area effect will damage everyone surrounding your target. Area determines how big of a space the spell will encompass. If you want your fireball to do more damage when it hits, then you should increase the Magnitude. Magnitude determines how powerful the spell is. You'll also have to choose between Magnitude, Area, and Duration. Target spells are much more effective and useful, but more expensive in terms of Magicka use. Self is, well, self-explanatory and Touch and Target choose whether you have a long distance attack or you'll need to get your friend or enemy up close to hit them with a Touch spell. This allows you to choose between Self, Touch, and Target. When you're adding a spell effect to your new spell, you'll have to choose from a list of options after you choose the effect. Just about every spell effect you could ever desire can be purchased at either the town temples or at the Mages Guild. At the bottom of the spell creation screen it will tell you what level of each skill you are required to be at to cast the spell you are creating. Even if you can cast the spell and have access to it, you still can create a spell that you can't cast. Now, here's where it gets a little tricky. Likewise, if you can't cast a Summon Storm Atronach spell that you have, you won't be able to create a less powerful version of it to cast. For instance, if you don't have a Shield spell, you can't create a new spell that has that effect. You can only add a spell effect to your created spell if you already know it and can cast it. Inside, go to the Praxographical Center and approach the Altar of Spellmaking.

In order to begin making your own spells, you'll have to join the Mages Guild and gain access to the Arcane University.
